Thursday, May 28, 2020

Minecraft Commands List


Command NameCommand Syntax
Server Management
Ban Player/ban [target] [reason]
Ban IP Address/ban-ip [target/IP address] [reason]
View Banned Users/banlist players
/banlist IPs
Change Default Gamemode/defaultgamemode (survival/creative/adventure/spectator)
Remove Operator Privileges/deop [target]
Force a Chunk to Load Constantly/forceload (add/remove) (chunk coords)
/forceload remove all
/forceload query (chunk coords)
Set the Current Gamemode/gamemode (survival/creative/adventure/spectator) [target]
Set a Gamerule/gamerule [RuleName] (RuleValues)
List Players on Server/list
/list uuids
Kick Player/kick [target] [reason]
Give Operator Status/op [player]
Unban Player/pardon [player]
Unban IP Address/pardon-ip [address]
Allow LAN Users to Join a Singleplayer World/publish [port]
Save a Backup of a World/save hold
/save query
/save resume
Save a Server/save-all (flush)
Disable Automatic Server Saves/save-off
Enable Automatic Server Saves/save-on
Change Idle Kick Time/setidletimeout [minutes]
Set Maximum Player Count/setmaxplayers [amount]
Set Default Spawn Point/setworldspawn
/setworldspawn (x, y, z)
Make Spectator Follow Entity/spectate [target] [player]
Spread Players Across World/spreadplayers (center coords) [distance of spread] [maximum range] [team spread: true/false] [targets]
Shut Down Server/stop
Count an Entity/testfor [target]
Transfer to Another Server/transferserver [ip address] [port]
Modify the Server Whitelist/whitelist (add/remove) [player]
/whitelist (on/off)
/whitelist list
/whitelist reload
Enable/Disable Mob Events/mobevent [event] (true/false)
Connect to a WebSocket Server/wsserver OR /connect [ip]
Player Modification and Cheats
Clear Items from Inventory/clear [target]
/clear [target] [item]
/clear [target] [item] [amount]
Add or Remove Advancements/advancement (grant/remove) [target] everything
Grant or Remove a Status EffectFor Java: /effect give [entity] [effect] (duration) (effect level) (hide particles: true/false)
For Bedrock: /effect [entity] [effect] (duration) (effect level) (hide particles: true/false)
For Java: /effect clear [entity] [effect]
For Bedrock: /effect [entity] clear
Enchant Current Weapon/enchant [target] [enchantment ID] [level]
Add or Remove Experience Points(/experience OR /xp) add [target] [amount] (points/levels)
(/experience OR /xp) set [target] [amount] (points/levels)
/experience query [target] (points/levels)
Give an Item to Someone/give [target] [item] [amount]
Kill Entity/kill
/kill [target]
Locate Structure/locate [structure]
Add or Remove Recipes/recipe (give/take) [player] [recipe name]
Set Player's Spawn Point/spawnpoint
/spawnpoint (x, y, z)
/spawnpoint [optional target] (x, y, z)
Summon an Entity/summon [entity]
/summon [entity] (x, y, z)
Teleport an Entity/teleport OR /tp (coords)
/tp [target] (coords)
/tp [target] (coords) (rotation)
/tp [target] (coords) facing (location)
/tp [target] (coords) facing [entity]
World Editing and Management
Clone a Region of Blocks/clone (beginning coord of region) (end coord of region) (destination coords)
Replace Items in Blocks/replaceitem block (block coords) [slot] [item] (amount)
Change a Block to a Different Block/setblock (x, y, z) [block]
Edit Blocks in a Region/fill (beginning region coord) (end region coord) [block type] (destroy/hollow/keep/outline/replace)
Test if a Block is Present/testforblock (x, y, z) [block name]
Test if Blocks in Two Regions Are Identical/testforblocks (beginning coord of region) (end coord of region) (comparison coords)
Add or Remove a Ticking Area/tickingarea add (beginning coord of region) (end coord of region) [name]
/tickingarea add circle (center coord) (radius) [name]
/tickingarea remove (name/all)
Adjust or See the World Time/time (add/set) [amount]
/time query (daytime/gametime/day)
Display or Edit a Title Screen/title [player] (title/subtitle/actionbar) [title]
/title [player] times [fadein time] [stay time] [fadeout time]
/title [player] clear
/title [player] reset
Turn Rain On or Off/toggledownfall
Change the Weather/weather (clear/rain/thunder) [duration]
Display the World Seed/seed
Modify the World Border/worldborder add [distance] [time]
/worldborder center (coords)
/worldborder damage (amount/buffer) [variables]
/worldborder get
/worldborder set [distance] [time]
/worldborder warning (distance/time) [variables]
Toggle World Builder Status/worldbuilder OR /wb
Communication
Display Custom Action in Chat/me [action]
Send a Private Message(/msg OR /tell OR /w) [player] [message]
Send a Message to the Server/say [message]
Send a Message to Your Team(/teammsg OR /tm) [message]
Send a JSON Message to All Players/tellraw [player] (message)
Team and Scoreboard Management
Modify Player Teams/team add [team name] [display name]
/team empty [team name]
/team join [team name] [players]
/team leave [players]
/team list [team name]
/team modify [team name] [attribute] [value]
/team remove [team name]
Modify the Scoreboard/scoreboard objectives (add/list/modify/remove/setdisplay) [variables]
/scoreboard players (add/enable/get/list/operation/remove/reset/set) [variables]
Add, Remove, or View Scoreboard Tags/tag [target] list
/tag [target] (add/remove) [tag]
Trigger a Scoreboard Objective/trigger (objective name) [add/set(number)]
Data Management
Customize Boss Health Bars/bossbar (add/get/list/remove/set) [bossbar id] [additional parameters]
Modify How Data Packs are Loaded and Unloaded/datapack disable [data pack name]
/datapack enable [data pack name] (first/last)
/datapack enable [data pack name] (before/after) [data pack]
/datapack list (available/enabled)
Enable or Disable Debugging/debug (start/stop/report)
Get Help for a Command/help [page] [command]
Play a Sound/playsound [sound] [category] [player] [source coord] [volume] [pitch] [min volume]
Stop a Sound Playing/stopsound [target]
Reload Data Packs/reload
Schedule a Function to Run/schedule function [function path] [time(d/s/t)]
Run a Function/function [function path]
Useful Target Modifiers
Target the Nearest Player@p
Target a Random Player@r
Target All Players@a
Target All Entities@e
Target a Team[team=TeamName]
Target an Entity Type[type=EntityTypeName]
Target Players With Specific EXP Levels[level=LevelNumber]
[level=FromLevel..ToLevel]
[level=AboveLevel..]
[level=..BelowLevel]
Target Players in a Specific Gamemode[gamemode=GamemodeName]
Targets Entities With a Specific Name[name=TargetName]
Reverse a Target Modifier[modifier=!target]

SOURCE:
https://www.makeuseof.com/tag/self-isolation-quarantine-tips/

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